Fold Lab 2026 event at ARTSLab
ARTSLab recently teamed up with the Fold Lab Collective for a cozy evening inspired by the worlds of Studio Ghibli.
This fall, ARTSLab has partnered with Unity to present a series of live online webinars and short courses led by Unity Certified Professionals. Using Unity’s real-time 3D engine as the foundation, these sessions introduce participants to key concepts and creative workflows while highlighting the many ways Unity can be applied across art, design, research, and industry. The webinars provide short one-hour overviews that demonstrate how Unity can be applied across different disciplines, while the short courses are 10-hour online training programs dedicated to specific topics within the engine. All sessions require registration: webinars have no attendance cap, but courses are limited to 15-person cohorts. Registration links are posted below in the course descriptions.

Explore how Unity is transforming fields far beyond video games. This webinar features real-world case studies demonstrating how Unity is used in biology, architecture, medicine, and more. Learn how real-time 3D (RT3D) development is driving innovation across a diverse range of industries.
Nick DePalo brings over a decade of experience in program management and design/development production. Nick’s expertise lies in bridging creativity and execution-delivering impactful solutions that drive growth, innovation, and lasting results.
pictured: Nick DePalo, Senior Technical Program Manager, Industry Partnerships
Develop RT3D Applications with UnityThis beginner-friendly course introduces participants to real-time 3D development using Unity. Over 10 hours of live instruction, a 15-person cohort will explore how to create real-time 3D (RT3D) applications for simulation, training, and spatial visualization across multiple sectors. Sessions are held live on Zoom and designed to equip newcomers with practical, industry-relevant Unity skills.

This technical showcase walks through the process of integrating virtual reality into a real-time 3D environment using Unity’s built-in VR tools. Learn how to add a VR user who can navigate and interact within a virtual space and explore key setup and optimization steps for building immersive VR experiences.”
With nearly 20 years of game development experience, including over a decade focused on Multiplayer XR, Joe Greive is a versatile Unity generalist specializing in networked XR gameplay systems and interactions.
pictured: Joe Greive, Senior Software Engineer
Registration Opens 10/6/25 at 9amDesigned for intermediate users, this 10-hour course offers a hands-on introduction to Unity’s XR Interaction Toolkit. Participants will learn how to set up XR environments, configure VR camera controllers with multiple locomotion options, implement object and UI interactions, and use tools like the Interaction Debugger and XR Device Simulator. The course is delivered live via Zoom in a 15-person cohort format.
ARTSLab recently teamed up with the Fold Lab Collective for a cozy evening inspired by the worlds of Studio Ghibli.
Join organizers Madrone Matishak and Sarah Bennett Davidson for an overview of the New Mexico Dance Hackathon, an initiative bringing together dance and new media artists to experiment and create innovative work across performance, installation, and film. This info session offers a look at past projects, insights into the creative process, and details on how to apply for this year’s program, culminating in final presentations at UNM ARTSLab this July.
ARTSLab is excited to continue its partnership with Unity in Spring 2026 with two free webinars and two free 10-hour courses, open to anyone in the state of New Mexico.